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I Am Better Than You
A multiplayer first-person party shooter developed entirely by myself over 8 months. Players compete to pop each other's balloons using a variety of unconventional weapons, including darts, staplers, lasers, and other chaotic tools.
As the sole developer, I was responsible for every aspect of production, including:
- Gameplay programming in Unreal Engine 5 (C++)
- Multiplayer networking and online systems
- Game design and balancing
- 3D modeling and asset creation
- Character and prop animation
- UI implementation
- Sound effects and music production
- Voice acting
- Publishing and release on Steam
The project provided hands-on experience across the full game development pipeline, from initial concept and prototyping to release, marketing, and post-launch support.
Technologies: Unreal Engine 5, C++, Steamworks, Blender, Substance Painter, Photoshop
Key Areas: Gameplay Programming, Multiplayer Systems, Game Design, UI Development, 3D Art, Animation, Audio Design, Solo Development
👾Available on Steam👾





















